Real-time computer graphics is the sub field of computer graphics focused on producing and analyzing images in real time. The term is most often used in reference to interactive 3d computer graphics, video games and GPU usage. The term usually refer to real time image processing and image analysis. In the case of real time interactive computer graphics usually a user is in control of what is about to be drawn on the display screen and the user typically uses an input device to provide feed back to the system.
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